On Sun, 2024-05-05 at 16:10 +0200, Niels Möller wrote:
Eric Richter erichte@linux.ibm.com writes:
This patch introduces an optimized powerpc64 assembly implementation for sha256-compress-n. This takes advantage of the vshasigma instruction, as well as unrolling loops to best take advantage of running instructions in parallel.
Thanks. I'm now having a closer read of the assembly code. Comments below.
+C ROUND(A B C D E F G H R EXT) +define(`ROUND', `
- vadduwm VT1, VK, IV($9) C VT1: k+W
- vadduwm VT4, $8, VT1 C VT4: H+k+W
- lxvw4x VSR(VK), TK, K C Load Key
- addi TK, TK, 4 C Increment Pointer
to next key
- vadduwm VT2, $4, $8 C VT2: H+D
- vadduwm VT2, VT2, VT1 C VT2:
H+D+k+W
- vshasigmaw SIGE, $5, 1, 0b1111 C Sigma(E) Se
- vshasigmaw SIGA, $1, 1, 0 C Sigma(A) Sa
- vxor VT3, $2, $3 C VT3: b^c
- vsel VT0, $7, $6, $5 C VT0: Ch.
- vsel VT3, $3, $1, VT3 C VT3: Maj(a,b,c)
- vadduwm VT4, VT4, VT0 C VT4: Hkw +
Ch.
- vadduwm VT3, VT3, VT4 C VT3: HkW +
Ch. + Maj.
- vadduwm VT0, VT0, VT2 C VT0: Ch. +
DHKW
- vadduwm $8, SIGE, SIGA C Anext: Se
- Sa
- vadduwm $4, VT0, SIGE C Dnext: Ch.
- DHKW + Se
- vadduwm $8, $8, VT3 C Anext:
Se+Sa+HkW+Ch.+Maj.
- C Schedule (data) for 16th round in future
- C Extend W[i]
- ifelse(`$10', `1', `
vshasigmaw SIGE, IV($9 + 14), 0, 0b1111
vshasigmaw SIGA, IV($9 + 1), 0, 0b0000
vadduwm IV($9), IV($9), SIGE
vadduwm IV($9), IV($9), SIGA
vadduwm IV($9), IV($9), IV($9 + 9)
- ')
+')
I think it would be a bit simpler to take out the extend logic to its own macro.
+define(`EXTENDROUND', `ROUND($1, $2, $3, $4, $5, $6, $7, $8, $9, 1)')
If you do that, then you would define define(`EXTENDROUND', `ROUND($1, $2, $3, $4, $5, $6, $7, $8, $9) EXTEND($9)')
(In other related code, input expansion is done at the beginning of a round iteration rather than at the end, but doing at the end like you do may be better scheduling).
Makes sense, I'll move that extend logic into its own macro.
You are correct, the expansion logic was moved to the end of the round for an improvement to scheduling on the CPU. The vshasigma instructions take more cycles and are scheduled on a different unit than the other arithmetic operations. This allows those to work in parallel with the beginning of the next round, as there are no dependent registers until the next vshasigma instructions in-round.
+define(`LOAD', `
- IF_BE(`lxvw4x VSR(IV($1)), 0, INPUT')
- IF_LE(`
lxvd2x VSR(IV($1)), 0, INPUT
vperm IV($1), IV($1), IV($1), VT0
- ')
- addi INPUT, INPUT, 4
+')
+define(`DOLOADS', `
- IF_LE(`DATA_LOAD_VEC(VT0, .load_swap, T1)')
Could you have a dedicated register for the permutation constant, and load it only once at function entry? If you have general registers to spare, it could also make sense to use, e.g., three registers for the contant values 16, 32, 48, and use for indexing. Then you don't need to update the INPUT pointer as often, and you can use the same constants for other load/store sequences as well.
There are plenty of GPRs to spare, I will test and bench a few options for using more GPRs as indexes.
As for VRs, unfortunately the current implementation uses all 32 VRs: 16 for W[i] 8 for state 7 for round arithmetic (two of these specifically for sigma, to avoid a dependency bubble) 1 for storing the key constant K
That said, I'm going to experiment with some VSX instructions to see if it is possible to spill over certain operations into VSRs, without needing an explicit copy back from VSR to VR.
- LOAD(0)
- LOAD(1)
- LOAD(2)
- LOAD(3)
+PROLOGUE(_nettle_sha256_compress_n)
- cmpwi 0, NUMBLOCKS, 0
- ble 0, .done
- mtctr NUMBLOCKS
- C Store non-volatile registers
- subi SP, SP, 64+(12*16)
- std T0, 24(SP)
- std T1, 16(SP)
- std COUNT, 8(SP)
For save/restore of registers, I prefer to use the register names, not the defined symbols. And T0, T1, COUNT are defined to use r7, r8, r10, which *are* volatile, right?
Ah yep, good catch!
Does the data stored fit in the 288 byte "protected zone"? If so, probably best to not modify the stack pointer.
At the moment it should as I'm currently moving the stack pointer 256 bytes. With the removal of the volatile GPRs and the addition of new index GPRs, I think it should still fit in the 288 byte zone. I will include this in the next version if it fits.
- li T0, 32
- stvx v20, 0, SP
- subi T0, T0, 16
- stvx v21, T0, SP
Here it would also help a bit to allocate constants 16, 32, 48 in registers.
- subi T0, T0, 16
- stvx v22, T0, SP
- subi T0, T0, 16
- stvx v23, T0, SP
- subi T0, T0, 16
- stvx v24, T0, SP
- subi T0, T0, 16
- stvx v25, T0, SP
- subi T0, T0, 16
- stvx v26, T0, SP
- subi T0, T0, 16
- stvx v27, T0, SP
- subi T0, T0, 16
- stvx v28, T0, SP
- subi T0, T0, 16
- stvx v29, T0, SP
- subi T0, T0, 16
- stvx v30, T0, SP
- subi T0, T0, 16
- stvx v31, T0, SP
- C Load state values
- li T0, 16
- lxvw4x VSR(VSA), 0, STATE C VSA contains A,B,C,D
- lxvw4x VSR(VSE), T0, STATE C VSE contains E,F,G,H
+.loop:
- li TK, 0
- lxvw4x VSR(VK), TK, K
- addi TK, TK, 4
- DOLOADS
- C "permute" state from VSA containing A,B,C,D into
VSA,VSB,VSC,VSD
Can you give a bit more detail on this permutation? Does the main round operations only use 32 bits each from the state registers? There's no reasonable way to use a more compact representation?
Correct, state registers VSA, VSB, VSC, etc only use the first 32-bits of their respective vector register for arithmetic in a round (64-bits in the logically identical sha512).
Unfortunately compacting state values A,B,C,D into a single VR introduces some performance problems when trying to do steps like: vsel VT3, $3, $1, VT3 C VT3: Maj(a,b,c) as this would require additional instructions extracting A,B,C into three VRs.
So this is largely a scalar implementation using vector instructions, as there is no scalar equivalent to vshasigma.
That said, this "permutation" allows the loading of four state values in a single load instruction rather than four separate loads, with the tradeoff of needing more arithmetic instructions to permute them into place. I think this should end up being faster (combined with parallel scheduling of the non-dependent vsldoi shifts), but I will run some tests to confirm this.
- vsldoi VSB, VSA, VSA, 4
- vsldoi VSF, VSE, VSE, 4
- vsldoi VSC, VSA, VSA, 8
- vsldoi VSG, VSE, VSE, 8
- vsldoi VSD, VSA, VSA, 12
- vsldoi VSH, VSE, VSE, 12
- EXTENDROUNDS
- EXTENDROUNDS
- EXTENDROUNDS
- NOEXTENDROUNDS
- C Reload initial state from stack
- li T0, 16
- lxvw4x VSR(VT0), 0, STATE C VSA contains A,B,C,D
- lxvw4x VSR(VT1), T0, STATE C VSE contains E,F,G,H
- C Repack VSA,VSB,VSC,VSD into VSA,VSE for storing
- vmrghw VSA, VSA, VSB
- vmrghw VSC, VSC, VSD
- vmrghw VSE, VSE, VSF
- vmrghw VSG, VSG, VSH
- xxmrghd VSR(VSA), VSR(VSA), VSR(VSC)
- xxmrghd VSR(VSE), VSR(VSE), VSR(VSG)
- vadduwm VSA, VSA, VT0
- vadduwm VSE, VSE, VT1
It seems unfortunate to have to do this conversion for each iteration of the loop, it would be nice if state could be converted to the most efficient form before entering the loop, and not converted back until after loop exit. But we probably don't have enoguh registers to keep the old state exploded into many registers. And load/store of exploded state doesn't seem that attractive either.
The necessary load/store per loop iteration is probably the worst offender for performance, as the merges can be scheduled in parallel. This is where I'd like to see if we can make the best use of VSRs to temporarily hold the old state, as a VR <-> VSR move *should* be faster than a load/store to memory.
- li T0, 16
- stxvw4x VSR(VSA), 0, STATE
- stxvw4x VSR(VSE), T0, STATE
- bdnz .loop
Regards, /Niels Möller
Thanks for the review!
- Eric