So what's the point in partitioning the commands into all these sets? Why
not just have two buckets, required and optional?
-----Original Message-----
From: Phil Garcia [mailto:PhilippGarcia@Home.com]
Sent: Monday, August 20, 2001 8:46 PM
To: gtp@lists.lysator.liu.se
Subject: Re: [gtp] GTP Specification-Draft
The help command will return a list of implemented commands.
----- Original Message -----
From: "Cabrera, Alan" adc@multex.com
To: "'Gunnar Farnebäck'" gunnar@lysator.liu.se;
gtp@lists.lysator.liu.se
Sent: Monday, August 20, 2001 5:22 PM
Subject: RE: [gtp] GTP Specification-Draft
From: Gunnar Farnebäck [mailto:gunnar@lysator.liu.se]
Alan wrote:
Well, I think that we may need commands where the machines can
announce to each other what command sets they support.
Once that is
done, each machine will announce what command sets they intend to
use for that session. Maybe something like:
I don't see the need for this.
So when do two programs discover when a command set is not supported?
begin_command_sets_available
tournament
player_to_player
end_command_sets_available
begin_command_sets_used
tournament
end_command_sets_used
or:
begin_command_sets_available
tournament
player_to_player
end_command_sets_available
session_rejected
if the machine does not wish to continue.
And this is just plain ugly.
Ugly in what way? The actual commands or the idea itself?
Alan
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