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List overview
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thread

SDL

Matthew Clarke
22 Jan 2011 22 Jan '11
4:21 p.m.

Hi Not done much this week but here's some documentation for SDL.blit_surface(). I've left out some of the subtleties in the original C docs and just filled in the basics. I hope I'm right in changing the method signature: I had a look at the PIKEFUN in SDL.cmod and tried out a small example and it seems you can set those last two args (srcrect & dstrect) to '0' or leave them out to get default behaviour.

Also, with SDL.Rect, is this the only way you can initialize an SDL.Rect object to, say, values 50, 50, 100, 100?

SDL.Rect r = SDL.Rect(); r->x = 50; r->y = 50; r->w = 100; r->h = 100;

Before I tried this: SDL.Rect r = SDL.Rect( 50, 50, 100, 100 );

but it didn't compile, presumably because there's no create() method matching that pattern? Would that be a useful thing to add, or is there a smarter way of setting the initial values?

Thanks and regards, larcky :)

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