Martin Bähr mbaehr@email.archlab.tuwien.ac.at wrote:
hi,
during the conference it was mentioned that pike embedding support is not done yet because there are still namespace issues?
what does it take to fix those?
is it anything more than renaming all the functions (prefixing them with "pike_")?
greetings, martin.
FYI, someone who was trying to get Pike embedded into a game showed up on #pike some days last week: http://supradigital.org/index.php?title=Azadi%28english%29
Seems like the last point of the page is still under discussion about wether to use Pike: (2. Mod-Programmers can modiify engine behaviour through the AngelScript language.)
Don't know if he succeed to get lipike running under windows.