Precisely, my header files have all the joystick functions in them, so I wonder where they went in libsdl... I feel the functions should all be in there somewhere, even if my OS doesn't support joysticks, but I don't know enough SDL to figure out that, so I'll just add configure tests for now.
/ Mirar
Previous text:
2003-09-10 17:39: Subject: sdl
SDL.so is built with joystick support but libSDL is not. As far as I know there's no way to detect this using ifdef or what not, so a test should probably be created to test this at configure time. Alternatively, the joystick code can be put in a separate Pike .so module so tha SDL works even if SDL.Joystick or whatever doesn't.
/ David Hedbor