Is it even possible to scale an image without averaging right now?
bitscale()
/ Martin Nilsson (DivX Networks)
Previous text:
2004-08-26 05:11: Subject: nice-to-have-function
Image.Image->apply_matrix is not always very useful...
I'm a little busy myself, otherwise I would provide a patch, my suggestion is that someone adds a function that does this to Image.Image:
Image.Image convol(Image.Image i, array(array(array(array(float)))) foo) { Image.Image ret;
array(array(array(array(int)))) foo1= ( array(array(array(array(int)))) ) (foo[*][*][*][*]*100000);
for(int x=0;x<3;x++) { array(int) c1=({ 0,0,0 }); c1[x]=255;
array(array(array(int))) foo2=foo1[*][*][x];
for(int y=0;y<3;y++) { array(array(int)) foo3=foo2[*][*][y]; int sum=`+(0, @ foo3*({}));
array(int) c2=({ 0,0,0 }); c2[x]=255; Image.Image tmp; tmp=i->gray(@c1)->apply_matrix(foo3,0,0,0, sum?100000.0/sum:1.0)*c2; if(ret) ret+=tmp; else ret=tmp;
} } return ret; }
I've need a function like this twice now, so I think it would be useful. Also, the implementation above is grossly inefficient..
If anybody knows a faster way to do the same thing with the currently available Image operations, let me know.
Possible extentions to this function: o Add the results to an image to avoid the clipping that would occur if you did the addition afterwards. o Add x-stride and y-stride to allow it to compute only every x:th and y:th pixel to allow scaling in the same step. (Is it even possible to scale an image without averaging right now?)
/ Fredrik (Naranek) Hubinette (T minus 2 weeks)